Really nice short experience, i raeally enjoyed the great use of the asset pack. May i suggest some quality tips:
-The player movement feels snappy, you could fix it by adding some acceleration and deceleration to the player's movement (some animations would help too)
-The player doesn't know exactly how to interact with the enviroment, you can interact with items only if you get really close to them.
-The UI is a bit invasive, the ui covers up most of the map making it feel oppressive, i would fix this issue right away becouse it's really simple to fix so you can make it in time before the jam ends.
Overall a very good submission, it uses the Kenney asset pack really well and it fits the theme nicely. Good work!
Thank you very much for the feedback! In time, I managed to make adjustments to the speed and HUD, I hope it has improved. Regarding teaching the player during the game, since I didn't have much time, it will have to wait for another moment, but I plan to continue this game, even with other assets.
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Really nice short experience, i raeally enjoyed the great use of the asset pack. May i suggest some quality tips:
-The player movement feels snappy, you could fix it by adding some acceleration and deceleration to the player's movement (some animations would help too)
-The player doesn't know exactly how to interact with the enviroment, you can interact with items only if you get really close to them.
-The UI is a bit invasive, the ui covers up most of the map making it feel oppressive, i would fix this issue right away becouse it's really simple to fix so you can make it in time before the jam ends.
Overall a very good submission, it uses the Kenney asset pack really well and it fits the theme nicely. Good work!
Thank you very much for the feedback! In time, I managed to make adjustments to the speed and HUD, I hope it has improved. Regarding teaching the player during the game, since I didn't have much time, it will have to wait for another moment, but I plan to continue this game, even with other assets.